#include <ForestDrag.H>
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AMREX_GPU_DEVICE AMREX_FORCE_INLINE amrex::Real | lm () const |
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AMREX_GPU_DEVICE AMREX_FORCE_INLINE amrex::Real | area_fraction (const amrex::Real z, const amrex::Real treelaimax) const |
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AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE amrex::RealBox | real_bounding_box (const amrex::GpuArray< amrex::Real, AMREX_SPACEDIM > &prob_lo) const |
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amrex::Box | bounding_box (const amrex::Geometry &geom) const |
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◆ area_fraction()
AMREX_GPU_DEVICE AMREX_FORCE_INLINE amrex::Real amr_wind::forestdrag::Forest::area_fraction |
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const amrex::Real | z, |
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const amrex::Real | treelaimax ) const |
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inline |
◆ bounding_box()
amrex::Box amr_wind::forestdrag::Forest::bounding_box |
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const amrex::Geometry & | geom | ) |
const |
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inline |
◆ lm()
AMREX_GPU_DEVICE AMREX_FORCE_INLINE amrex::Real amr_wind::forestdrag::Forest::lm |
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const |
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inline |
◆ real_bounding_box()
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE amrex::RealBox amr_wind::forestdrag::Forest::real_bounding_box |
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const amrex::GpuArray< amrex::Real, AMREX_SPACEDIM > & | prob_lo | ) |
const |
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inline |
◆ m_cd_forest
amrex::Real amr_wind::forestdrag::Forest::m_cd_forest |
◆ m_diameter_forest
amrex::Real amr_wind::forestdrag::Forest::m_diameter_forest |
◆ m_height_forest
amrex::Real amr_wind::forestdrag::Forest::m_height_forest |
◆ m_id
int amr_wind::forestdrag::Forest::m_id {-1} |
◆ m_lai_forest
amrex::Real amr_wind::forestdrag::Forest::m_lai_forest |
◆ m_laimax_forest
amrex::Real amr_wind::forestdrag::Forest::m_laimax_forest |
◆ m_type_forest
amrex::Real amr_wind::forestdrag::Forest::m_type_forest |
◆ m_x_forest
amrex::Real amr_wind::forestdrag::Forest::m_x_forest |
◆ m_y_forest
amrex::Real amr_wind::forestdrag::Forest::m_y_forest |
The documentation for this struct was generated from the following file:
- /home/runner/work/amr-wind/amr-wind/amr-wind/physics/ForestDrag.H